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  • Datastructures
    The many ways to structure and manage voxels in memory.
  • Chunking

    The first and possibly most important step when dealing with voxels, is to divide the voxel grid into chunks.

  • Sparse Voxel Octree
    A tree of chunks with holes.
  • Sliding Window

    A sliding window represents a movable view/slice of a larger dataset/field, to make accessing data-elements both faster and more convenient; they can be implemented in several ways...

  • Multi-Level Grid(s)
    Grids within Grids within Grids...